VR3000 for Gaming
VR3000 for Gaming
VR3000 for Gaming
VR3000 for Gaming
VR3000 for Gaming
VR3000 for Gaming
VR3000 for Gaming
VR3000 for Gaming
VR3000 for Gaming
VR3000 for Gaming
VR3000 for Gaming
VR3000 for Gaming
VR3000 for Gaming
VR3000 for Gaming
VR3000 for Gaming
VR3000 for Gaming
VR3000 for Gaming
VR3000 for Gaming
VR3000 for Gaming

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VR3000 for Gaming

Two types of recable models appear to reproduce the sound space image of games and VR as intended by the creators.
"VR3000 Recable for Gaming"
Equipped with a dedicated condenser mic
"VR3000 +Condenser Mic for Gaming"
Model:

Model

Review

レビュー

Two Types of Recable Models to Choose According to Your Needs

Introducing the new "VR3000 Recable for Gaming," a recable-compatible model of the gaming earphone "VR3000 for Gaming," which has exceeded 160,000 cumulative shipments, and the "VR3000 +Condenser Mic for Gaming" with a dedicated condenser mic.
You can enjoy the most suitable model for your play style and environment.


The "VR3000 Recable for Gaming" has evolved to support recable with detachable cables. You can upgrade to other types of cables or replace just the cable in case of an emergency. The 2PIN connector is a high-precision in-house developed product, adopting the most versatile φ0.78 standard. Considering touch noise, it is made with soft and supple material, allowing for a comfortable fit when using ear hooks. The condenser mic of the "VR3000 +Condenser Mic for Gaming" excels in sound quality while also being lightweight, so as not to interfere with gameplay. The mic part includes a windscreen, allowing you to focus on gaming without worrying about pop noise generated by breath hitting the mic diaphragm directly. Furthermore, the cable includes a controller button, allowing for seamless volume adjustments.

Sound Creation Based on Acoustics, Psychoacoustics, and Spatial Acoustics

Born from research on the differences between sound sources made with 2ch stereo method and binaural technology, it is the birth of a new "standard" earphone. Listening to game or VR sound sources made with conventional earphones or headphones often resulted in a distinct sense of disharmony in the high-frequency range. Researchers involved in acoustics were aware of this cause, but there were no sufficiently successful measures against it. With a new approach, we have addressed this issue, allowing for an earphone that can convey the creator's intent in terms of tone color, spatial image, and directionality in game or VR sound sources. With VR3000 for Gaming, continuous research has enabled even more precise reproduction.


Gaming Earphones Focused on "Spatial" Expression

The "VR3000 for Gaming" is developed based on the research of acoustical physical properties required by transducers to reproduce the creator's intended acoustic spatial impression in the playback of immersive binaural sound through headphones and earphones. By accurately reproducing the "space" of games and content as intended and targeted by the creator, it enhances the sense of immersion.

For example, in an FPS game mission in the dark, rather than making the opponent's sound stand out, the player can naturally enhance their reaction ability by immersing themselves in the game world. As a result, the body moves with tactile sensation, allowing for immersion into the game world with the same sensation as the real world.

* "Immersive Binaural Sound": A three-dimensional sound that features sound image localization and sound space expansion in three-dimensional directions (front-back, left-right, up-down) that can be heard through earphones or headphones.


High-Sensitivity Condenser Mic Included

The condenser mic excels in sound quality while also being lightweight, so as not to interfere with gameplay. It includes a removable windscreen, allowing you to focus on gaming without worrying about pop noise generated by breath hitting the mic diaphragm directly. Furthermore, the cable includes a controller button, allowing for seamless volume adjustments. In addition to gaming, it is also ideal for remote meetings.

※ Only for "VR3000 +Condenser Mic for Gaming"


Completely Redesigned Driver Unit "f-Core DU"

To realize high sound quality that is unthinkable at this price range, new bases were set overseas, and driver parts such as diaphragms, voice coils, magnets, magnetic circuits, and adhesives were newly designed, along with production machinery, leading to the development of the completely redesigned 6mm φ dynamic driver unit "f-Core DU." The material of the driver front housing uses pure brass, which is less susceptible to magnetic influence and has a higher specific gravity than general aluminum. To enhance the diaphragm's time response performance, the voice coil uses ultra-fine CCAW of 30μ and is assembled with minimal adhesive to thoroughly lighten the movable parts.
Furthermore, the diaphragm is carefully pressed with a small lot of about 1/3 the usual size to minimize pressure distortion and achieve a uniform diaphragm without warping.


Customizable Fit Like a Tailored Suit

With VR3000 for Gaming, B Based on the casing design established in the development of the series as the optimal solution for IEM, we are realizing a more superior fit. Whether the fit of the earphones is excellent or not is determined by the sense of pressure. Although selecting an ergonomic and organic shape to maintain with the silicone's repulsion force may seem correct at first glance, it constantly puts pressure on the ears, causing unnoticed strain and accumulating fatigue. Compared to the shape that contacts the ear with an organic and large surface, we aimed for a fit without pressure by limiting the contact area.
The casing of the VR3000 for Gaming achieves a stable fit by maintaining it at three points. It consists of one point from the pink part (ear pocket) in the diagram below, one point from the green part (earpiece), and one point from the blue part (earring), totaling three points. Therefore, it fits many people's ears. If there is no pressure feeling on all contact points, you will feel that the fit of these earphones is so comfortable that it feels like a customized earphone.


Earhook that eliminates cable touch noise (with lock mechanism)

The earhook is useful for reducing touch noise and dramatically reduces the unpleasant rustling noise (cable touch noise) that occurs when the cable touches the body while walking. Our earhook is slimmer than general earhooks, has no foreign object feeling compared to cables with wires or tree fat, and is characterized by the comfort that makes you forget you are wearing it. It is a lock mechanism type (B type) that can be firmly fixed to the cable.

Axis color different earpieces for easy left-right distinction

Two types of silicone materials with different hardness are used for the sound conduit part and the part that touches the ear. By applying grooves to the silicone with higher hardness in the sound conduit part compared to the part that touches the ear, we achieved both strength and flexibility, and by using soft silicone for the part that touches the ear, we realized a comfortable wearing feeling and high sound insulation. By making one side of the axis color gray and the other side red, it is easy to distinguish left and right by confirming the axis color, even in dimly lit places. Furthermore, the axis colors of adjacent sizes differ (gray axis alternates between dark gray and light gray, red axis alternates between red and pink), making it easier to distinguish sizes.


About Trademarks

Oculus Quest® and Oculus Quest 2® are owned by Facebook Technologies, LLC.