VR3000 for Gaming
VR3000 for Gaming
VR3000 for Gaming
VR3000 for Gaming
VR3000 for Gaming
VR3000 for Gaming
VR3000 for Gaming
VR3000 for Gaming
VR3000 for Gaming

final

VR3000 for Gaming

The sound space image of games and VR
Earphones reproduced as the creator intended

Review

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Customer Reviews

Based on 17 Reviews
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j
jupta
I use Astro mixamp, but it's the best.

VR3000 for gaming+astro mixamp Pro trth, but it is really the best. You can hear the footsteps of the enemy and 360 degrees and are perfect for watching music. It was good to buy.

Named
Na
It's really nice to just listen to music

It is an impression after watching the other series of FINAL,
He says that if anyone is worried about this price range, the quality is different. I just use music only.
It was very good to use it for a job. The fixed position of the features was clear, and the tone was expressed as imagined without the impression that the tone was exaggerated.
To say the user's selfish opinion, I know that the price rises and I do not know how much it can be affected by the quality, but I think it would be nice if there was a VR3000 without a volume button & microphone.

N
N
It is a good feeling of localization.

I will write what I felt when I used it in the game for about a year in about three. In addition, I wrote the impression of connecting to SteelSeries gaming amplifiers, but if the footsteps and local feeling are directly PC, it is difficult to notice the enemy coming from behind. If you are thinking about replacement due to an enemy from behind, you will be happy if you buy a gaming amplifier. I was able to be.
First of all, it is comfort. I have a slightly different ear size on the left and right, but I was able to find the size of the earpiece and just fit both ears. Also, thanks to that, even if you attach it for a long time, your ears will not hurt. I play games for more than 7 hours a day, but my ears have never hurt.
Next, about the localization. I mainly play APEX, but it was very easy to understand where the enemy came, and I was able to hear the sound that my friend could not hear. In addition to this earphone, I tried to play using the company's UX3000, but although it was not for games, this VR3000 was more fixed than headset that had a reputation for its localization. 。
Finally, the sound quality. The sound quality is closer to the middle and high -pitched, but the footsteps are very easy to hear. APEX is also a very noisy game, but one of the features is that footsteps and gunshots can be heard separately. You can listen to music, but I don't like it much because sounds such as instruments are more emphasized than vocals.

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Anonymous
Dangerous

It's dangerous. I don't think it's 8000 yen.
I bought it for games, but it's perfect for listening to music and watching videos. The sound is very clear and it seems to be accepted.

The shape of the body is easy to fit the ear and has a very high sound insulation. If the corner hits your ears and hurts, you should wear a large size earpiece. I healed it. In addition, the code is very soft, so it has a habit and it doesn't bend. The microphone performance was very good, and my friend said it was very easy to hear.

If you are looking for an earphone of less than 10,000 yen, you should definitely be a candidate.

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Anonymous
When you want to be immersed, not just games.

Although it was assumed to be a game, it can be recommended for long -term work.
The sound of music and videos does not interfere with the sound, so you can concentrate on the work without worrying about charging.
I was worried about the code in ASMR and sleep introduction, so I decided to enjoy it wirelessly.
By the way, it is important, but it is useful because no operation sounds are heard in sound games and puzzle games.
In terms of microphone performance, WHP02 will be served, but it has never been heard in VR3000.
Although it is not flashy, it can be said that it is easy to use in the business scene.
Some people do not fit, but this shape seems to be suitable for me. It doesn't hurt over time.
If you feel pain, the earpi is pushed into the ear hole and the body is hitting your ears strongly? I think you can adjust it with a larger earpi than usual.

Many of the earphones that claim games and 3D sounds are made of low -range and high frequencies, emphasizing the surprises of listening. However, the sound used along with the video is to immerse yourself in the world of content such as the game, and it is not surprising to the sound.
We believe that it is important to accurately reproduce the intentions and aims of the creator in the sound source in order to be immersed in content such as games. VR3000 for Gaming is an earphone developed based on this idea.


Making sounds based on acoustic engineering, acoustic psychology, and spatial acoustics

This is the birth of a new "classic" earphone born from the research on the difference between the sound source produced in the 2ch stereo method and the sound source produced by binaural technology. Listening to sound sources such as games and VRs produced with conventional earphones and headphones, it was widely known that the high -pitched range had a unique discomfort. Researchers involved in acoustic have grasped the cause, but have not yet successfully succeeded in the countermeasures. This time, as a result of taking measures against the problem with a new approach, we will create earphones that allow you to feel the tone, space image and direction of the creator intended in sound sources such as binaural games and VR. I was able to do it. The VR3000 for Gaming enables even more accurate reproduction as a result of repeated research.


Equipped with FINAL completely new driver unit "F-Core Du" (Ef Core DU), which has been reviewed and all of the design, parts, production technology.

In order to achieve high -quality sound quality that is impossible in this price range, a new base will be set overseas, and driver parts such as diaphragm, voice coil, magnet, magnetic circuit, and each part of each part are newly designed, and completely new. The design 6mmφ dynamic driver unit "F-Core Du" has been developed. The material of the driver front housing uses brass that is less likely to be affected by magnetic force and has a higher specific gravity than ordinary aluminum. In order to improve the time response performance of the diaphragm, the voice coil uses a 30μ ultra -fine CCAW, and the movable portion is thoroughly lighter by assembling it with a minimum adhesive.
Furthermore, the diaphragm is carefully pressed with a small lot of about 1/3 of normal, minimizing the bias of pressure, and achieving uniform diaphragms without distortion.


Feeling of mounting as if customized

The VR3000 for Gaming provides a better feeling of wearing based on the housing design, which is the best solution of IEM established by the development of B Series. Whether or not the earphone feels good is determined by the pressure. At first glance, the method of retaining the silicon reconciliation, such as claiming an organic shape and choosing an organic shape, looks correct, but always puts the power to the ears, puts a burden on the ears without notice, and accumulates fatigue. I will do it. Compared to the shape that is organic and large on the ear, we aim for a feeling of mounting without a feeling of pressure.
VR3000 for Gaming housing has a stable mounting feeling by holding it with 3 points. One of the pink parts (ear pockets) in the figure below, one point of the green part (earpiece), and one blue (ears). Therefore, it complies with many ears. If there is no feeling of oppression in all the points in contact, you can feel that the installation of the earphones is so comfortable, and it has an excellent feeling as if it were a customized earphone.


Ear hook (with lock mechanism) to eliminate cable touch noise

The ear hook is useful for reducing touch noise, and the unpleasant sound (cable touch noise) generated by touching the cable and body when walking is dramatically reduced. Our ear hooks are more slim than ordinary ear hooks, and have a feeling of foreign body than a cable containing wires and resin, and features the comfort of forgetting to hang. It is a type with a lock mechanism (B type) that can be firmly fixed to the cable.

Different axis colored earpieces that make it easier to make left and right discrimination

Two types of silicone materials with different hardness between the sound conductor and the part that touch the ears are adopted. In the sound conductor, the grooving is applied to silicon with a higher rigidity than the part that touches the ears, and the strength and flexibility are achieved, and a soft silicon is used for the part that touches the ears, making it comfortable to wear. Realized comfort and high sound insulation. One of the shaft colors is gray, and the other is red to turn the earpiece slightly and check the axial color, making it easier to distinguish between left and right even in dimly dim places. Furthermore, the axial color of the next size is different (the gray axis is alternate between dark gray and thin gray, red axis is alternate between red and pink), making it easier to determine the size.


About trademark

Oculus Quest® and Oculusquest2® have ownership with Facebook Technologies, LLC.