"Universal" VR500 for Gaming

You can see the direction of the sound with a surprisingly clear 3D sound
"Universal" earphones that support all genres such as games, music, and ASMR


The sound quality of this unit can be heard firmly in a slightly more compact sound space compared to the high -end model "VR3000 for Gaming".
In addition, since the sense of separation of multiple object sounds is extremely high, it is easy to perceive the position of each object sound, so the "VR2000 for Gaming", which is also the upper model, can respond quickly to the trigger sound. We have both.

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VR2000 for gaming of "reaction"

Focus on "reaction" to quick sound that helps instant judgment
The sound rises quickly and does not miss the right timing

Developed a sound quality design that allows each sound effect to be clearly heard and the sound effects can be separated and can be separated and listened to by overlapping sound effects. As a result, it became possible to respond quickly to the sound effects while maintaining high concentration.
It is no exaggeration to say that the instantaneous judgment of "reacting" to sound effects, especially in the world of competitions, such as fighting fighting, FPS, and music games, has a major impact on the player's victory or loss. "VR2000 for Gaming" is a full -fledged earphone developed for players who are particular about victory.

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"Space" VR3000 for Gaming

Focus on the "space" expression as intended by the creator
The immersion that is obtained leads to a deep concentration

"VR3000 for Gaming" promotes immersion in the "space" of games and content accurately as the creator's intentions and intent. In e -sports, which require high concentration, this immersion is a prerequisite for winning victory.
For example, in the dark mission of the FPS game, the player himself is immersed in the work world, rather than making the opponent's noise stand out. As a result, it is possible to enter the work world with the body moving with the skin sensation, that is, in the same sense as the real world.

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Professional e -sports team "SILK HAT"

FINAL has also signed a sponsor contract with a professional e -sports team "Silk Hat", which is also an active base in Kawasaki City, Kanagawa Prefecture.
The team belongs to "BEMANI PRO LEAGUE" sponsored by Konami Amusement Co., Ltd., and is competing for the league format in e -sports and music new sensation entertainment.
I usually practice at Silk Hat, a affiliated game store based in Kawasaki City, and plays a unique character and a calm and accurate play.
This time, the players and advisors of Team Silk Hat actually used the VR series earphones and received a review.

Review

[-Season3- Sound Voltex]

DAIKI. Player

FINAL's gaming earphones had a good balance of the sound range, and I had the impression that each sound could be heard.
The impression of "VR2000 for Gaming" is that every range from the low range to the treble can be heard in a well -balanced manner, especially the high notes. As a result, I was able to hear not only the electronic sound like the EDM but also the vocal songs without discomfort.
In addition, the earphone itself is very light, and the burden on the ears when attached is small. I was able to play without getting tired even after playing for a long time.
I think that it is an easy -to -use earphone regardless of the price range, the cleanliness of the sound, and the feeling of use. It is an earphone that I want "gamer" to use at least once.

STR player

"VR2000 for Gaming" is a solid sound that makes it easy to catch the outline of the sound, and I feel that it is a model that is more easy to recognize the judgment. It is a very easy -to -use earphone that is very sensitive and is very easy to use even in music game play at a game center.
It is a model that can be recommended for those who do not have "VR2000 for Gaming" with confidence, and those who have a brother machine "VR3000 for Gaming" should also try it.

082 player

I feel that the sound rises quickly and the compatibility of the music game that is important to match the sound is very high.
In addition, it captures the details of the sound, so every time you play, you will find a new discovery of the song, and you can always enjoy fresh play.

[-Season3- Beatmania IIDX]

Seiryu player

Until now, it was a style of listening to the key sound and taking the rhythm, but I tried "VR2000 for Gaming" this time, and I heard the fine sounds that I could not hear before, and when I combined the key sound while being aware of that. I felt the response that the accuracy of the play could be improved.
The resolution to the song is greatly increased by attaching the earphones, so there is a feeling that it does not help you play. I would recommend it to everyone because it is very easy to hear at the game center.

Licht player

FINAL gaming earphones had a beautiful tone, clear and easy to hear. If you talk about the sound game, you will need to be a part of the performance in addition to the music you hear, so it is necessary to harmonize the sound you feel while experiencing it while feeling the sound. I thought it was a model that would make the harmony well.
The "VR2000 for Gaming" can also hear the key sound, so I felt like I was able to concentrate on playing.

KIDO. Player

"VR2000 for Gaming" has a clear fine sound and sounds narrow, so there is no lag to the hearing, so you can react quickly, and you can hear the middle and high range.
On the other hand, "VR3000 for gaming" is well balanced and sounds clear. In addition, because it sounds widely, the space, such as the location of the sound, is easy to catch and is good at immersive.
Both are too honest ... "VR2000 for Gaming", which has no lag to hear the sound, is useful as a severe sound gamer!

.ZA Advisor

"VR2000 for Gaming" is a solid sound that makes it easy to catch the outline of the sound, and I feel that it is a model that is more easy to recognize the judgment. It is a very easy -to -use earphone that is very sensitive and is very easy to use even in music game play at a game center.
It is a model that can be recommended for those who do not have "VR2000 for Gaming" with confidence, and those who have a brother machine "VR3000 for Gaming" should also try it.

Making sound based on acoustic engineering, acoustic psychology, and spatial acoustic studies

"VR3000 for Gaming" is a transducer required by a transducer required by the creator's intentional transducer in the playback of the implementive binaural sound with headphones and earphones. Developed based on research.

On the other hand, "VR2000 for Gaming" focuses on the knowledge of the sense of distance in the spatial sound obtained from this study, and further added the knowledge obtained from research on tone reproduction in headphones and earphones that FINAL is promoting. We have developed to make the object sounds included in the game sound more heard. As a result, "VR2000 for Gaming" makes it easier to respond to "quickly react to the triggered sound" required in game play, based on the spatial sound characteristics of "VR3000 for gaming". I am.

In "VR500 for Gaming", the sound design specializes in the accuracy of "sound image position" to reproduce the direction of the sound more accurately. In conventional earphones and headphones, the accuracy of the position of each object sound in the images and binaural sound was low, while this sound design could reproduce the sound image position more elaborately. As a result, object sounds such as sound effects and voices contained in the content are more prominent, and those sound images are located as the author intended in the 3D sound space.

* "Immersive binaural sound": A binaural sound that allows you to listen to three -dimensional sounds in front and rear, left and right, and up and down in three dimensions and three -dimensional sounds with earphones and headphones.

Purchase amount
Point 10%reduction

10 % of the purchase price will be returned as a point.